A downloadable game for Windows, macOS, and Linux

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This game is part of the Micro Entertainment Pack, a collection of tiny desktop games I developed for fun.

Eliminate adjacent blocks of the same color by clicking on them.  Try to clear the whole board! Essentially a clone of the classic game SameGame, also known as Clickomania.

The name "Gatchi" 같이 is Korean for "together" but also uses the same verb stem as the verb "to be the same". Seeing as you eliminate blocks of the same colour that appear together, the name seems apt.

  • Classic SameGame gameplay, with highlighting of available moves and smooth animations. 
  • Infinite undo history to help you crack those harder puzzles.
  • Four different difficulty settings with 3, 4, 5, and 6 colours respectively.
  • Tiny, unobtrusive graphics and Micro Mode - The game only occupies a fraction of your screen real estate, and can even be displayed in half size on high DPI displays, making it perfect for discreetly playing at work or while watching something on your computer.

Currently I prioritise mac binaries, as that's the only platform I play these games on, but am also building for other platforms. They are written in Rust and have a dependency on C libraries SDL2 and SDL_gfx. 

Download

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Click download now to get access to the following files:

macOS (Universal) 2.3 MB
Version 2
Windows 2.4 MB
Version 3
Linux 1.2 MB
Version 4

Comments

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Anyone have tips on getting it working on Linux?

Honestly, I can't really support Linux binaries anymore. Although, it should be easy enough to compile the games yourself for Linux. All you need is a Rust compiler and cargo, and SDL.

https://github.com/liamoc/desktop_games

Don't use the Makefiles, they're for publishing to Itch. Looking at the Ubuntu packages for example, I think you'll need to run something like:

sudo apt install rustc cargo libsdl2 libsdl2-dev

Then just run

cargo run --release gatchi

from the directory where you cloned the above repository.

Thanks! It looks like I'm getting close. I'm pretty sure I needed to run  

sudo cargo new gatchi --bin

before running 

cargo run --release gatchi

and I needed to have its directory name in "snake-case". 

I got 

 Compiling gatchi-same v0.1.0 (/[dir]/gatchi-same)

    Finished release [optimized] target(s) in 0.28s

     Running `target/release/gatchi-same gatchi`
Hello, world!

But I'm not playing yet

Hi, it looks like you instead created a new Rust project called gatchi and built that. Try running this exact series of commands:


git clone https://github.com/liamoc/desktop_games.git
cd desktop_games
cargo run --release gatchi

I get

error: failed to read `/[dir]/littlewing/Cargo.toml`

Caused by:

  No such file or directory (os error 2)

It's similar to the problem I was encountering before - the lack of a cargo.toml file that led me to the "sudo cargo new gatchi --bin" command I tried above. 

I tried copying the Cargo.toml file from desktop_games into gatchi but that didn't seem to help.

Ah, it's trying to build the chess game for some reason.


Try just going

git clone https://github.com/liamoc/desktop_games.git
cd desktop_games
cd gatchi
cargo run --release